<?xml version="1.0" encoding="us-ascii"?>
<database name="hammerheart">
  <table name="combat_action_perfect_block" version="23">
    <header>
      <column name="action_type_id" type="integer" />
      <column name="actor_class_hash" type="integer" />
      <column name="animation_duration" type="real" />
      <column name="attack_time_to_end" type="real" />
      <column name="attack_time_to_hit" type="real" />
      <column name="attack_time_to_spb_start" type="real" />
      <column name="attack_time_to_start" type="real" />
      <column name="attack_time_to_withdraw" type="real" />
      <column name="attack_type_id" type="integer" />
      <column name="attack_zone_id" type="integer" />
      <column name="attacking_hand" type="integer" />
      <column name="blk_mn_fragment_id" type="character varying" />
      <column name="blk_mn_option_index" type="integer" />
      <column name="blk_mn_tags" type="character varying" />
      <column name="block_time_to_end" type="real" />
      <column name="block_time_to_hit" type="real" />
      <column name="block_time_to_start" type="real" />
      <column name="block_zone_id" type="integer" />
      <column name="blocking_hand" type="integer" />
      <column name="dodge_window" type="real" />
      <column name="end_guard_stance_id" type="integer" />
      <column name="end_guard_type_id" type="integer" />
      <column name="end_guard_zone_id" type="integer" />
      <column name="end_point" type="vec3" />
      <column name="fade_in" type="real" />
      <column name="guard_stance_id" type="integer" />
      <column name="guard_type_id" type="integer" />
      <column name="guard_zone_id" type="integer" />
      <column name="has_hit_animevents" type="boolean" />
      <column name="hit_distance" type="real" />
      <column name="init_align0" type="vec3" />
      <column name="init_align1" type="vec3" />
      <column name="init_sec_align0" type="vec3" />
      <column name="init_sec_align1" type="vec3" />
      <column name="input_class_id" type="integer" />
      <column name="l_weapon_class_id" type="integer" />
      <column name="l_weapon_group_id" type="integer" />
      <column name="mounted" type="boolean" />
      <column name="opp_actor_class_hash" type="integer" />
      <column name="opp_attack_type_id" type="integer" />
      <column name="opp_guard_stance_id" type="integer" />
      <column name="opp_l_weapon_class_id" type="integer" />
      <column name="opp_l_weapon_group_id" type="integer" />
      <column name="opp_mounted" type="boolean" />
      <column name="opp_r_weapon_class_id" type="integer" />
      <column name="opp_r_weapon_group_id" type="integer" />
      <column name="perfect_block_window" type="real" />
      <column name="r_weapon_class_id" type="integer" />
      <column name="r_weapon_group_id" type="integer" />
      <column name="riposte_zone_id" type="integer" />
      <column name="sync_hit_start_by_pc" type="boolean" />
      <column name="sync_perfect_block_window" type="real" />
      <column name="sync_point" type="real" />
      <column name="timestamp" type="bigint" />
      <column name="z_spatial_grid" type="character varying" />
    </header>
    <rows>
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.133333" attack_time_to_end="2.133333" attack_time_to_hit="1.333333" attack_time_to_spb_start="0" attack_time_to_start="1.080592" attack_time_to_withdraw="1.597937" attack_type_id="0" attack_zone_id="5" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+leftGuard+eZ5+aZ5+stab+oppSlash+dZ0+rZ1" block_time_to_end="1.080592" block_time_to_hit="0.5" block_time_to_start="0.134432" block_zone_id="0" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="5" end_point="0.761939;-0.099045;0" fade_in="0.133662" guard_stance_id="0" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.592549" init_align0="0.000921;1.769935;-0" init_align1="0.000921;1.769935;-0" init_sec_align0="0.000921;1.769935;-0" init_sec_align1="0.000921;1.769935;-0" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="1" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.206292" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="1" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.5" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.533333" attack_time_to_end="2.533333" attack_time_to_hit="1.431962" attack_time_to_spb_start="0" attack_time_to_start="0.999363" attack_time_to_withdraw="1.795905" attack_type_id="1" attack_zone_id="2" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+leftGuard+eZ4+aZ2+slash+oppSlash+dZ1+rZ0" block_time_to_end="0.999363" block_time_to_hit="0.533333" block_time_to_start="0.134432" block_zone_id="1" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="4" end_point="-0.336825;-0.318439;-0" fade_in="0.133662" guard_stance_id="0" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.591974" init_align0="-0.000001;1.6;-0" init_align1="-0.000001;1.6;-0" init_sec_align0="-0.000001;1.6;-0" init_sec_align1="-0.000001;1.6;-0" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="1" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.20398" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="0" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.533333" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2" attack_time_to_end="2" attack_time_to_hit="1.355776" attack_time_to_spb_start="0" attack_time_to_start="1.07558" attack_time_to_withdraw="1.60792" attack_type_id="0" attack_zone_id="5" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+leftGuard+eZ5+aZ5+stab+oppSlash+dZ2+rZ1" block_time_to_end="1.07558" block_time_to_hit="0.532152" block_time_to_start="0.134432" block_zone_id="2" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="5" end_point="1.233328;0.236374;0.000244" fade_in="0.133662" guard_stance_id="0" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.599688" init_align0="-0.000001;1.593183;0.00303" init_align1="-0.000001;1.593183;0.00303" init_sec_align0="-0.000001;1.593183;0.00303" init_sec_align1="-0.000001;1.593183;0.00303" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="1" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.282624" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="1" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.532152" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.633333" attack_time_to_end="2.633333" attack_time_to_hit="1.3" attack_time_to_spb_start="0" attack_time_to_start="0.971977" attack_time_to_withdraw="1.709804" attack_type_id="1" attack_zone_id="0" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+leftGuard+eZ3+aZ0+slash+oppSlash+dZ4+rZ0" block_time_to_end="0.971977" block_time_to_hit="0.467078" block_time_to_start="0.134432" block_zone_id="4" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="3" end_point="0;-0.779558;0" fade_in="0.133662" guard_stance_id="0" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.583419" init_align0="0.000044;1.6;0" init_align1="0.000044;1.6;0" init_sec_align0="0.000044;1.6;0" init_sec_align1="0.000044;1.6;0" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="1" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.328022" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="0" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.467078" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.9" attack_time_to_end="2.9" attack_time_to_hit="1.433333" attack_time_to_spb_start="0" attack_time_to_start="1.212381" attack_time_to_withdraw="1.777009" attack_type_id="0" attack_zone_id="5" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+rightGuard+eZ5+aZ5+stab+oppSlash+dZ1+rZ5" block_time_to_end="1.212381" block_time_to_hit="0.533333" block_time_to_start="0.134432" block_zone_id="1" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="5" end_point="-0.292455;-0.512423;-0" fade_in="0.133662" guard_stance_id="1" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.586622" init_align0="0.000783;1.6;0.000001" init_align1="0.000783;1.6;0.000001" init_sec_align0="0.000783;1.6;0.000001" init_sec_align1="0.000783;1.6;0.000001" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="1" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.225013" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="5" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.533333" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.766667" attack_time_to_end="2.766667" attack_time_to_hit="1.4" attack_time_to_spb_start="0" attack_time_to_start="1.129641" attack_time_to_withdraw="1.825672" attack_type_id="1" attack_zone_id="3" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+rightGuard+eZ1+aZ3+slash+oppStab+dZ5+rZ4" block_time_to_end="1.129641" block_time_to_hit="0.4" block_time_to_start="0.134432" block_zone_id="5" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="1" end_point="0.111899;-0.577254;0" fade_in="0.133662" guard_stance_id="1" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.591793" init_align0="-0.025009;1.862516;-0" init_align1="-0.025009;1.862516;-0" init_sec_align0="-0.025009;1.862516;-0" init_sec_align1="-0.025009;1.862516;-0" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="0" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.202526" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="4" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.4" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.566667" attack_time_to_end="2.566667" attack_time_to_hit="1.503232" attack_time_to_spb_start="0" attack_time_to_start="1.235572" attack_time_to_withdraw="1.782472" attack_type_id="1" attack_zone_id="4" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+leftGuard+eZ2+aZ4+slash+oppStab+dZ5+rZ5" block_time_to_end="1.235572" block_time_to_hit="0.5" block_time_to_start="0.134432" block_zone_id="5" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="2" end_point="-0.159664;-0.924712;-0" fade_in="0.133662" guard_stance_id="0" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.582011" init_align0="-0.00001;1.912678;0" init_align1="-0.00001;1.912678;0" init_sec_align0="-0.00001;1.912678;0" init_sec_align1="-0.00001;1.912678;0" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="0" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.267948" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="5" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.5" timestamp="4612230091316821664" z_spatial_grid="AA==" />
      <row action_type_id="14" actor_class_hash="1578932418" animation_duration="2.366667" attack_time_to_end="2.366667" attack_time_to_hit="1.366667" attack_time_to_spb_start="0" attack_time_to_start="1.133841" attack_time_to_withdraw="1.724247" attack_type_id="1" attack_zone_id="1" attacking_hand="0" blk_mn_fragment_id="CombatBlockPerfect" blk_mn_option_index="0" blk_mn_tags="l_longsword+r_longsword+rightGuard+eZ3+aZ1+slash+oppSlash+dZ0+rZ2" block_time_to_end="1.133841" block_time_to_hit="0.528384" block_time_to_start="0.134432" block_zone_id="0" blocking_hand="0" dodge_window="0" end_guard_stance_id="1" end_guard_type_id="0" end_guard_zone_id="3" end_point="0;-0.327042;0" fade_in="0.133662" guard_stance_id="1" guard_type_id="0" guard_zone_id="-1" has_hit_animevents="False" hit_distance="1.598788" init_align0="-0.000025;1.96391;-0" init_align1="-0.000025;1.96391;-0" init_sec_align0="-0.000025;1.96391;-0" init_sec_align1="-0.000025;1.96391;-0" input_class_id="7" l_weapon_class_id="4" l_weapon_group_id="-1" mounted="False" opp_actor_class_hash="0" opp_attack_type_id="1" opp_guard_stance_id="-1" opp_l_weapon_class_id="-1" opp_l_weapon_group_id="-1" opp_mounted="False" opp_r_weapon_class_id="-1" opp_r_weapon_group_id="-1" perfect_block_window="0.232826" r_weapon_class_id="4" r_weapon_group_id="-1" riposte_zone_id="2" sync_hit_start_by_pc="False" sync_perfect_block_window="0" sync_point="0.528384" timestamp="4612230091316821664" z_spatial_grid="AA==" />
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