<?xml version="1.0" encoding="us-ascii"?>
<database name="hammerheart">
  <table name="combat_hit_origin" version="1">
    <header>
      <column name="angle_from" type="real" />
      <column name="angle_to" type="real" />
      <column name="combat_hit_origin_id" type="integer" />
      <column name="combat_hit_origin_name" type="character varying" />
      <column name="mn_tag" type="character varying" />
    </header>
    <rows>
      <row angle_from="0" angle_to="0" combat_hit_origin_id="-1" combat_hit_origin_name="undefined" mn_tag="NULL" />
      <row angle_from="280" angle_to="80" combat_hit_origin_id="0" combat_hit_origin_name="forward" mn_tag="ho_forward" />
      <row angle_from="100" angle_to="260" combat_hit_origin_id="1" combat_hit_origin_name="backward" mn_tag="ho_backward" />
      <row angle_from="80" angle_to="100" combat_hit_origin_id="2" combat_hit_origin_name="left" mn_tag="ho_left" />
      <row angle_from="260" angle_to="280" combat_hit_origin_id="3" combat_hit_origin_name="right" mn_tag="ho_right" />
    </rows>
  </table>
</database>
