<?xml version="1.0" encoding="us-ascii"?>
<database name="hammerheart">
  <table name="subbrain_switching" version="1">
    <header>
      <column name="file_name" type="character varying" />
      <column name="subbrain_id" type="uuid" />
      <column name="tree_name" type="character varying" />
    </header>
    <rows>
      <row file_name="player.xml" subbrain_id="40f93e8e-071f-bc2f-9a70-9df16a223ea1" tree_name="player" />
      <row file_name="_mz/npc_combatDummyE3.xml" subbrain_id="45279ed1-a1ec-9aac-0bde-ba084711a788" tree_name="switch" />
      <row file_name="final/sb_switch.xml" subbrain_id="466fd343-4fe7-17ad-28b8-59735daba18b" tree_name="switch" />
      <row file_name="final/sb_switching_horse.xml" subbrain_id="49dea97d-b200-366b-5d27-b6b738a1999e" tree_name="onUpdate" />
      <row file_name="_viktor/combatTutorial.xml" subbrain_id="4bc48dd8-54f2-ce02-bed9-54bd54d56b9b" tree_name="CombatTutorial_Switch" />
    </rows>
  </table>
</database>
