<?xml version="1.0" encoding="us-ascii"?>
<database name="hammerheart">
  <table name="combat_action_block_movement" version="23">
    <header>
      <column name="action_type_id" type="integer" />
      <column name="actor_class_hash" type="integer" />
      <column name="animation_duration" type="real" />
      <column name="block_zone_id" type="integer" />
      <column name="blocking_hand" type="integer" />
      <column name="end_guard_stance_id" type="integer" />
      <column name="end_guard_type_id" type="integer" />
      <column name="end_guard_zone_id" type="integer" />
      <column name="fade_in" type="real" />
      <column name="guard_stance_id" type="integer" />
      <column name="guard_type_id" type="integer" />
      <column name="guard_zone_id" type="integer" />
      <column name="init_align0" type="vec3" />
      <column name="init_align1" type="vec3" />
      <column name="init_sec_align0" type="vec3" />
      <column name="init_sec_align1" type="vec3" />
      <column name="l_weapon_class_id" type="integer" />
      <column name="l_weapon_group_id" type="integer" />
      <column name="max_distance" type="real" />
      <column name="min_distance" type="real" />
      <column name="mn_fragment_id" type="character varying" />
      <column name="mn_option_index" type="integer" />
      <column name="mn_tags" type="character varying" />
      <column name="mounted" type="boolean" />
      <column name="opp_actor_class_hash" type="integer" />
      <column name="opp_attack_type_id" type="integer" />
      <column name="opp_guard_stance_id" type="integer" />
      <column name="opp_l_weapon_class_id" type="integer" />
      <column name="opp_l_weapon_group_id" type="integer" />
      <column name="opp_mounted" type="boolean" />
      <column name="opp_r_weapon_class_id" type="integer" />
      <column name="opp_r_weapon_group_id" type="integer" />
      <column name="r_weapon_class_id" type="integer" />
      <column name="r_weapon_group_id" type="integer" />
      <column name="timestamp" type="bigint" />
    </header>
    <rows />
  </table>
</database>
