<?xml version="1.0" encoding="utf-8"?>
<GameData>
  <LocalizedText>
  
	<!-- Replacing -->
	
    <Replace Tag="LOC_MAP_RESOURCES_NAME" Language="en_US">
      <Text>Resource Quantity</Text>
    </Replace>
    <Replace Tag="LOC_MAP_START_POSITION_NAME" Language="en_US">
      <Text>Start Position Balance</Text>
    </Replace>
	
	<!-- New entries -->
    
	<Replace Tag="LOC_YNAGEM_NAME" Language="en_US">
      <Text>Giant Earth</Text>
    </Replace>
    <Replace Tag="LOC_YNAGEM_DESC" Language="en_US">
      <Text>Genghis Kai's GEM (Hormigas version) (180x94 - Giant)</Text>
    </Replace>
    <Replace Tag="LOC_GREATESTEARTH_NAME" Language="en_US">
      <Text>Greatest Earth Map</Text>
    </Replace>
    <Replace Tag="LOC_GREATESTEARTH_DESC" Language="en_US">
      <Text>Greatest Earth Map by djvandyke (104x64 - Large)</Text>
    </Replace>
    <Replace Tag="LOC_PLAYEUROPEAGAIN_NAME" Language="en_US">
      <Text>Play Europe Again</Text>
    </Replace>
    <Replace Tag="LOC_PLAYEUROPEAGAIN_DESC" Language="en_US">
      <Text>NiRv4n4's Europe(Hormigas version) (108x98 - Huge)</Text>
    </Replace>
	<Replace Tag="LOC_LARGE_EUROPE_NAME" Language="en_US">
      <Text>Large Europe</Text>
    </Replace>
    <Replace Tag="LOC_LARGE_EUROPE_DESC" Language="en_US">
      <Text>Dieter VonClam's Large Europe (79x73 - Large)</Text>
    </Replace>
    <Replace Tag="LOC_TERRAMAP_NAME" Language="en_US">
      <Text>Terra Map for YnAMP</Text>
    </Replace>
    <Replace Tag="LOC_TERRAMAP_DESC" Language="en_US">
      <Text>A map with customizable landmass placement based on a scalable Earth</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_CIVILIZATION_PLACEMENT_NAME" Language="en_US">
      <Text>Civilization Placement</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CIVILIZATION_PLACEMENT_DESCRIPTION" Language="en_US">
      <Text>How Civilizations are placed on the Map</Text>
    </Replace>
    <Replace Tag="LOC_CULTURALLY_LINKED_START_NAME" Language="en_US">
      <Text>Start position Link</Text>
    </Replace>
    <Replace Tag="LOC_CULTURALLY_LINKED_START_DESCRIPTION" Language="en_US">
      <Text>Culturally Linked Starting Positions</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LINKED_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Random</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LINKED_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Do not try to regroup Civilizations by Ethnicity</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LINKED_PLACEMENT_ETHNIC_NAME" Language="en_US">
      <Text>Cultural</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LINKED_PLACEMENT_ETHNIC_DESCRIPTION" Language="en_US">
      <Text>Try to regroup Civilizations by Ethnicity on the Starting Positions</Text>
    </Replace>
	
    <Replace Tag="LOC_MAPSIZE_ENORMOUS_NAME" Language="en_US">
      <Text>Enormous</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_ENORMOUS_DESCRIPTION" Language="en_US">
      <Text>Really Enormous Map for 16 players (128x80)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_GIANT_NAME" Language="en_US">
      <Text>Giant</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_GIANT_DESCRIPTION" Language="en_US">
      <Text>Giant Map for 20+ players (184x92)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_LUDICROUS_NAME" Language="en_US">
      <Text>Ludicrous</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_LUDICROUS_DESCRIPTION" Language="en_US">
      <Text>Will you stand the test of time while your computer try to load this ? (200x100)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_MAX_NAME" Language="en_US">
      <Text>Max</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_MAX_DESCRIPTION" Language="en_US">
      <Text>Max working size for an i7 4770K + MSI GTX 1080 Ti + 16GB Ram (215x112)</Text>
    </Replace>
	
    <Replace Tag="LOC_MAPSIZE_SMALL21_NAME" Language="en_US">
      <Text>Small (2:1)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_SMALL21_DESCRIPTION" Language="en_US">
      <Text>Small map for 6 players (84x42)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_STANDARD21_NAME" Language="en_US">
      <Text>Standard (2:1)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_STANDARD21_DESCRIPTION" Language="en_US">
      <Text>Average-sized map for 8 players (96x48)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_LARGE21_NAME" Language="en_US">
      <Text>Large (2:1)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_LARGE21_DESCRIPTION" Language="en_US">
      <Text>Large map for 10 players (108x54)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_HUGE21_NAME" Language="en_US">
      <Text>Huge (2:1)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_HUGE21_DESCRIPTION" Language="en_US">
      <Text>Huge map for 12 players (120x60)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_ENORMOUS21_NAME" Language="en_US">
      <Text>Enormous (2:1)</Text>
    </Replace>
    <Replace Tag="LOC_MAPSIZE_ENORMOUS21_DESCRIPTION" Language="en_US">
      <Text>Really Enormous Map for 16 players (148x74)</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_NAME" Language="en_US">
      <Text>Resource Placement</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_DESCRIPTION" Language="en_US">
      <Text>How Resources are placed on the Map</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Map Generator</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Resources are placed using the Civ6 Map Generator (random)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_IMPORT_NAME" Language="en_US">
      <Text>Import</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_IMPORT_DESCRIPTION" Language="en_US">
      <Text>Resources positions are imported from the original map data</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_EXCLUDE_NAME" Language="en_US">
      <Text>Resources Exclusion Zones</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_EXCLUDE_DESCRIPTION" Language="en_US">
      <Text>Some Resources will be placed only in predefined areas of the map</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_RWDEPOSIT_NAME" Language="en_US">
      <Text>Real World Deposits</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_PLACEMENT_RWDEPOSIT_DESCRIPTION" Language="en_US">
      <Text>Some Resources Deposits will be placed in corresponding Real World areas</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_ACTIVATED_NAME" Language="en_US">
      <Text>Activated</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_DEACTIVATED_NAME" Language="en_US">
      <Text>Deactivated</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_REQUESTED_NAME" Language="en_US">
      <Text>Civilization Resources</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RESOURCES_REQUESTED_DESCRIPTION" Language="en_US">
      <Text>Place some specific Resources around specific Civilizations starting position</Text>
    </Replace>
    <Replace Tag="LOC_MAP_ALL_LUXURIES_NAME" Language="en_US">
      <Text>Place All Luxuries</Text>
    </Replace>
    <Replace Tag="LOC_MAP_ALL_LUXURIES_DESCRIPTION" Language="en_US">
      <Text>Try to place at least a few of each luxuries on the map.</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_FEATURES_PLACEMENT_NAME" Language="en_US">
      <Text>Features Placement</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FEATURES_PLACEMENT_DESCRIPTION" Language="en_US">
      <Text>How Features (Forests, Jungle, ...) are placed on the Map</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FEATURES_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Map Generator</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FEATURES_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Features are placed using the Civ6 Map Generator (random)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FEATURES_PLACEMENT_IMPORT_NAME" Language="en_US">
      <Text>Import</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FEATURES_PLACEMENT_IMPORT_DESCRIPTION" Language="en_US">
      <Text>Features positions are imported from the original map data</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_CIVILIZATIONS_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Map Generator</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CIVILIZATIONS_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Civilizations are placed using the Civ6 Map Generator (random)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CIVILIZATIONS_PLACEMENT_TSL_NAME" Language="en_US">
      <Text>True Starting Locations</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CIVILIZATIONS_PLACEMENT_TSL_DESCRIPTION" Language="en_US">
      <Text>Civilizations are placed on Real World location when available</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CIVILIZATIONS_PLACEMENT_OLD_WORLD_NAME" Language="en_US">
      <Text>Map Generator (Old World)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CIVILIZATIONS_PLACEMENT_OLD_WORLD_DESCRIPTION" Language="en_US">
      <Text>Civilizations are placed only on the Old World landmass</Text>
    </Replace>
	
	<Replace Tag="LOC_MAP_ALLOW_NW_CS_NAME" Language="en_US">
      <Text>Allow City States on the New World</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_CONTINENT_PLACEMENT_NAME" Language="en_US">
      <Text>Continents Placement</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CONTINENT_PLACEMENT_DESCRIPTION" Language="en_US">
      <Text>How Continents name are placed on the Map</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CONTINENTS_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Map Generator</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CONTINENTS_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Continents are named using the Civ6 Map Generator (random name)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CONTINENTS_PLACEMENT_IMPORT_NAME" Language="en_US">
      <Text>Import</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CONTINENTS_PLACEMENT_IMPORT_DESCRIPTION" Language="en_US">
      <Text>Continents names are imported from the original map data</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_RIVERS_PLACEMENT_NAME" Language="en_US">
      <Text>Rivers Placement</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RIVERS_PLACEMENT_DESCRIPTION" Language="en_US">
      <Text>How Rivers are placed on the Map</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RIVERS_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Map Generator</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RIVERS_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Rivers are placed using the Civ6 Map Generator (random)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RIVERS_PLACEMENT_IMPORT_NAME" Language="en_US">
      <Text>Import</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RIVERS_PLACEMENT_IMPORT_DESCRIPTION" Language="en_US">
      <Text>Rivers are imported from the original map data</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_NATURAL_WONDERS_PLACEMENT_NAME" Language="en_US">
      <Text>Natural Wonders Placement</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NATURAL_WONDERS_PLACEMENT_DESCRIPTION" Language="en_US">
      <Text>How Natural Wonders are placed on the Map</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NATURAL_WONDERS_PLACEMENT_DEFAULT_NAME" Language="en_US">
      <Text>Map Generator</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NATURAL_WONDERS_PLACEMENT_DEFAULT_DESCRIPTION" Language="en_US">
      <Text>Natural Wonders are placed using the Civ6 Map Generator (random)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NATURAL_WONDERS_PLACEMENT_IMPORT_NAME" Language="en_US">
      <Text>Import</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NATURAL_WONDERS_PLACEMENT_IMPORT_DESCRIPTION" Language="en_US">
      <Text>Natural Wonders are imported from the map data</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_PLACEMENT_EMPTY_NAME" Language="en_US">
      <Text>Empty</Text>
    </Replace>
    <Replace Tag="LOC_MAP_PLACEMENT_EMPTY_DESCRIPTION" Language="en_US">
      <Text>No placement</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_CLOSED_BOSPHORUS_NAME" Language="en_US">
      <Text>Close the Bosphorus Strait</Text>
    </Replace>
    <Replace Tag="LOC_MAP_MONT_SAINT_MICHEL_MARSH_NAME" Language="en_US">
      <Text>Place marsh for Mont Saint Michel</Text>
    </Replace>
    <Replace Tag="LOC_MAP_STONEHENGE_STONE_NAME" Language="en_US">
      <Text>Place stone for Stonehenge</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_NO_ICE_ADJACENT_TO_LAND_NAME" Language="en_US">
      <Text>No ice near land (to help circumnavigation)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NO_CITY_STATE_NAME" Language="en_US">
      <Text>No City States</Text>
    </Replace>
	
	<Replace Tag="LOC_MAP_FORCE_TSL_NAME" Language="en_US">
      <Text>Enforce TSL</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_DESCRIPTION" Language="en_US">
      <Text>Replace the initial Settler by a City on TSL</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_OFF" Language="en_US">
      <Text>Off</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_OFF_DESCRIPTION" Language="en_US">
      <Text>Initial settlers are free to move around before creating a city</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_CS" Language="en_US">
      <Text>City-States</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_CS_DESCRIPTION" Language="en_US">
      <Text>City-States settlers are replaced by a City on TSL</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_AI" Language="en_US">
      <Text>A.I.</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_AI_DESCRIPTION" Language="en_US">
      <Text>A.I. (Civilizations and CS) settlers are replaced by a City on TSL</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_ALL" Language="en_US">
      <Text>Everyone</Text>
    </Replace>
    <Replace Tag="LOC_MAP_FORCE_TSL_ALL_DESCRIPTION" Language="en_US">
      <Text>All settlers (including humans players) are replaced by a City on TSL</Text>
    </Replace>
	
	<Replace Tag="LOC_MAP_AUTO_CITY_NAMING_NAME" Language="en_US">
      <Text>Real City Naming</Text>
    </Replace>
	<Replace Tag="LOC_MAP_ONLY_GENERIC_CITY_NAMES_NAME" Language="en_US">
      <Text>Use only generic city names</Text>
    </Replace>	
	
	<Replace Tag="LOC_MAP_LEADER_TSL_NAME" Language="en_US">
      <Text>Use Leaders TSL when available</Text>
    </Replace>
	<Replace Tag="LOC_MAP_ALTERNATE_TSL_NAME" Language="en_US">
      <Text>Use Alternate TSL if required and available</Text>
    </Replace>
	<Replace Tag="LOC_MAP_ALTERNATE_PLACEMENT_NAME" Language="en_US">
      <Text>Allow random placement for civs without TSL</Text>
    </Replace>
	
	<Replace Tag="LOC_MAP_HISTORICAL_SPAWN_NAME" Language="en_US">
      <Text>Use Historical Spawn Dates</Text>
    </Replace>
	
    <Replace Tag="LOC_TURNS_BEFORE_BARBARIANS_NAME" Language="en_US">
      <Text>Barbarians Scout Turn</Text>
    </Replace>
    <Replace Tag="LOC_TURNS_BEFORE_BARBARIANS_DESCRIPTION" Language="en_US">
      <Text>Minimum number of turns before allowing Barbarian Scouts</Text>
    </Replace>
	
	<!--
    <Replace Tag="LOC_MAP_LANDMASS_OVERLAY_NAME" Language="en_US">
      <Text>Randomized Landmass</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LANDMASS_OVERLAY_DESCRIPTION" Language="en_US">
      <Text>To generate Landmasses placed over real Earth continents position (randomize coastline)</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_EARTH_LANDMASS_NAME" Language="en_US">
      <Text>Use Base Earth</Text>
    </Replace>
    <Replace Tag="LOC_MAP_EARTH_LANDMASS_DESCRIPTION" Language="en_US">
      <Text>Real Earth continents shape the landmasses (scaled down to map size)</Text>
    </Replace>
	-->
	
    <Replace Tag="LOC_MAP_MAP_SHAPE_NAME" Language="en_US">
      <Text>Map Shape</Text>
    </Replace>
    <Replace Tag="LOC_MAP_MAP_SHAPE_DESCRIPTION" Language="en_US">
      <Text>How the Terra landmasses are shaped</Text>
    </Replace>
	
    <Replace Tag="LOC_YNAMP_EARTH_ONLY_NAME" Language="en_US">
      <Text>Earth-shaped continents</Text>
    </Replace>
    <Replace Tag="LOC_MAP_EARTH_ONLY_DESCRIPTION" Language="en_US">
      <Text>The landmasses will be shaped like the real Earth continents</Text>
    </Replace>	
    <Replace Tag="LOC_YNAMP_EARTH_RNG_NAME" Language="en_US">
      <Text>Earth with Random Coastline</Text>
    </Replace>
    <Replace Tag="LOC_MAP_EARTH_RNG_DESCRIPTION" Language="en_US">
      <Text>The continents will be shaped like the real Earth, but the coastline will be randomized.</Text>
    </Replace>	
    <Replace Tag="LOC_YNAMP_2CONTINENTS_NAME" Language="en_US">
      <Text>Two Scripts >></Text>
    </Replace>
    <Replace Tag="LOC_MAP_2CONTINENTS_DESCRIPTION" Language="en_US">
      <Text>Two landmasses are generated in separated areas: Old and New World. (add more options)</Text>
    </Replace>	
    <Replace Tag="LOC_YNAMP_MULTIPLE_CONTINENT_NAME" Language="en_US">
      <Text>Multiple Scripts >></Text>
    </Replace>
    <Replace Tag="LOC_MAP_MULTIPLE_CONTINENT_DESCRIPTION" Language="en_US">
      <Text>Multiple landmasses are generated in the relative positions of the Real Earth continents. (add more options)</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_OLD_WORLD_SHAPE_NAME" Language="en_US">
      <Text>Old World Shape</Text>
    </Replace>
    <Replace Tag="LOC_MAP_OLD_WORLD_DESCRIPTION" Language="en_US">
      <Text>How the Old World landmass is shaped</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NEW_WORLD_SHAPE_NAME" Language="en_US">
      <Text>New World Shape</Text>
    </Replace>
    <Replace Tag="LOC_MAP_NEW_WORLD_DESCRIPTION" Language="en_US">
      <Text>How the New World landmass is shaped</Text>
    </Replace>
	
    <Replace Tag="LOC_YNAMP_PANGEA_NAME" Language="en_US">
      <Text>Pangea</Text>
    </Replace>
    <Replace Tag="LOC_MAP_PANGEA_DESCRIPTION" Language="en_US">
      <Text>A Massive Continent</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_CONTINENT_NAME" Language="en_US">
      <Text>Continent</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CONTINENT_DESCRIPTION" Language="en_US">
      <Text>A Continent with some possible smaller separated landmasses</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_SMALL_CONTINENT_NAME" Language="en_US">
      <Text>Small Continent</Text>
    </Replace>
    <Replace Tag="LOC_MAP_SMALL_CONTINENT_DESCRIPTION" Language="en_US">
      <Text>Small Continent with some possible smaller separated landmasses</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_LARGE_ISLANDS_NAME" Language="en_US">
      <Text>Large Islands</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LARGE_ISLANDS_DESCRIPTION" Language="en_US">
      <Text>A group of Large Islands</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_ISLANDS_NAME" Language="en_US">
      <Text>Islands</Text>
    </Replace>
    <Replace Tag="LOC_MAP_ISLANDS_DESCRIPTION" Language="en_US">
      <Text>A group of Islands</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_SMALL_ISLANDS_NAME" Language="en_US">
      <Text>Small Islands</Text>
    </Replace>
    <Replace Tag="LOC_MAP_SMALL_ISLANDS_DESCRIPTION" Language="en_US">
      <Text>A group of Small Islands</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_SEA_NAME" Language="en_US">
      <Text>Sea</Text>
    </Replace>
    <Replace Tag="LOC_MAP_SEA_DESCRIPTION" Language="en_US">
      <Text>Isolated Small Islands</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_RANDOM_NAME" Language="en_US">
      <Text>Random script</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RANDOM_DESCRIPTION" Language="en_US">
      <Text>One of the above script (but no Real Earth option)</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_RANDOM_VALUES_NAME" Language="en_US">
      <Text>Random custom values</Text>
    </Replace>
    <Replace Tag="LOC_MAP_RANDOM_VALUES_DESCRIPTION" Language="en_US">
      <Text>Could be really anything (including nothing)</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_CUSTOM_NAME" Language="en_US">
      <Text>Custom >></Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_DESCRIPTION" Language="en_US">
      <Text>Customize the landmass generation values</Text>
    </Replace>
	
    <Replace Tag="LOC_MAP_CUSTOM_TYPE_NAME" Language="en_US">
      <Text>Layer Type</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_TYPE_DESCRIPTION" Language="en_US">
      <Text>Select if the layer will replace water tiles (Land layer) or replace land tiles (Water layer)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_WATER_PERCENT_NAME" Language="en_US">
      <Text>Water Percent</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_WATER_PERCENT_DESCRIPTION" Language="en_US">
      <Text>Percentage of water for this layer</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_GRAIN_NAME" Language="en_US">
      <Text>Fractal Grain (0-7)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_GRAIN_DESCRIPTION" Language="en_US">
      <Text>Amount of grain to add to fractal. 0 is no grain (smooth), 7 is lots of grain (jagged).</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_RIFT_GRAIN_NAME" Language="en_US">
      <Text>Rift Grain (0-4)</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_RIFT_GRAIN_DESCRIPTION" Language="en_US">
      <Text>good question !</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_FRACTX_EXP_NAME" Language="en_US">
      <Text>FracXExp</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_FRACTX_EXP_DESCRIPTION" Language="en_US">
      <Text>Fractal Width Resolution. Higher values will produce sharper fractals, while lower values will produce blurry ones. Those are exponents raised to powers of two. So a value of FracXExp = 7 means 2^7, which would be 128 units wide. FracXExp = 6 would be 64 units wide.</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_FRACTY_EXP_NAME" Language="en_US">
      <Text>FracYExp</Text>
    </Replace>
    <Replace Tag="LOC_MAP_CUSTOM_FRACTY_EXP_DESCRIPTION" Language="en_US">
      <Text>Fractal Height Resolution. Higher values will produce sharper fractals, while lower values will produce blurry ones. Those are exponents raised to powers of two. So a value of FracYExp = 7 means 2^7, which would be 128 units wide. FracYExp = 6 would be 64 units wide.</Text>
    </Replace>
	
    <Replace Tag="LOC_YNAMP_LAND_NAME" Language="en_US">
      <Text>Land</Text>
    </Replace>
    <Replace Tag="LOC_MAP_LAND_DESCRIPTION" Language="en_US">
      <Text>This layer add land over water (but does not change existing land)</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_WATER_NAME" Language="en_US">
      <Text>Water</Text>
    </Replace>
    <Replace Tag="LOC_MAP_WATER_DESCRIPTION" Language="en_US">
      <Text>This layer add water over land (but does not change existing water)</Text>
    </Replace>
	
    <Replace Tag="LOC_YNAMP_DEFAULT_LANDMASS_NAME" Language="en_US">
      <Text>Default Landmasses</Text>
    </Replace>
    <Replace Tag="LOC_MAP_DEFAULT_LANDMASS_DESCRIPTION" Language="en_US">
      <Text>Use default scripts for each landmass.</Text>
    </Replace>
    <Replace Tag="LOC_YNAMP_SELECT_LANDMASS_NAME" Language="en_US">
      <Text>Select Landmasses >></Text>
    </Replace>
    <Replace Tag="LOC_MAP_SELECT_LANDMASS_DESCRIPTION" Language="en_US">
      <Text>Select each landmass script. (add more options)</Text>
    </Replace>	
	
    <Replace Tag="LOC_MAP_AUSTRALIA_NAME" 			Text="Australia" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_OCEANIA_NAME" 			Text="Oceania" 				Language="en_US" /> 
    <Replace Tag="LOC_MAP_SOUTH_ASIA_NAME"			Text="South Asia" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_CENTRAL_ASIA_NAME"		Text="Central Asia" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_EAST_ASIA_NAME" 			Text="East Asia" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_JAPAN_NAME" 				Text="Japan" 				Language="en_US" /> 
    <Replace Tag="LOC_MAP_NORTH_ASIA_NAME" 			Text="North Asia" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_MIDDLE_EAST_NAME" 		Text="Middle East" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_TURKEY_NAME" 				Text="Turkey" 				Language="en_US" /> 
    <Replace Tag="LOC_MAP_SOUTH_EUROPA_NAME" 		Text="South Europa" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_WEST_EUROPA_NAME" 		Text="West Europa" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_CENTRAL_EUROPA_NAME" 		Text="Central Europa" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_NORTH_EUROPA_NAME" 		Text="North Europa" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_EAST_EUROPA_NAME" 		Text="East Europa" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_NORTH_AFRICA_NAME" 		Text="North Africa" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_CENTRAL_AFRICA_NAME" 		Text="Central Africa" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_SOUTH_AFRICA_NAME" 		Text="South Africa" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_MADAGASCAR_NAME" 			Text="Madagascar" 			Language="en_US" /> 
    <Replace Tag="LOC_MAP_NORTH_AMERICA_NAME" 		Text="North America" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_ARCTIC_AMERICA_NAME" 		Text="Arctic America" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_CENTRAL_AMERICA_NAME"		Text="Central America" 		Language="en_US" /> 
    <Replace Tag="LOC_MAP_SOUTH_AMERICA_WEST_NAME"	Text="South America (East)"	Language="en_US" /> 
    <Replace Tag="LOC_MAP_SOUTH_AMERICA_EAST_NAME" 	Text="South America (West)" Language="en_US" /> 
    <Replace Tag="LOC_MAP_ANTARCTIC_AMERICA_NAME" 	Text="Antarctic America" 	Language="en_US" /> 
	
  </LocalizedText>
</GameData>
