<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R28_TRI2" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.0.5"/>
  </Asset>

  <Files>
    <File fileId="5" filename="../shaders/vehicleShader.xml" relativePath="true"/>
    <File fileId="4" filename="../shared/rough_cube.dds" relativePath="true"/>
    <File fileId="1" filename="../Textures/TRI2_diffuse.png" relativePath="true"/>
    <File fileId="2" filename="../Textures/TRI2_normal.png" relativePath="true"/>
    <File fileId="3" filename="../Textures/TRI2_specular.png" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="TRI2_mat" materialId="7" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Reflectionmap fileId="4" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
      <CustomParameter name="morphPosition" value="-0.416 -0.707 0.5 0.05"/>
      <CustomParameter name="scrollPosition" value="0 0 0 0"/>
      <CustomParameter name="lengthAndRadius" value="2 0.5 0 0"/>
      <CustomParameter name="widthAndDiam" value="40 40 0 0"/>
      <CustomParameter name="connectorPos" value="0 80 40 40"/>
      <CustomParameter name="numberOfStaticsAndDiam" value="4 40 0 0"/>
      <CustomParameter name="connectorPosAndScale" value="0 80 1 0"/>
      <CustomParameter name="beltPos" value="0 0 0 0"/>
      <CustomParameter name="cv0" value="2 2 -5 0"/>
      <CustomParameter name="cv1" value="0 0 0 0"/>
      <CustomParameter name="cv2" value="0 0 10 0"/>
      <CustomParameter name="cv3" value="-2 2 15 0"/>
      <CustomParameter name="lengthInvLength" value="10 0.1 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="R28_TRI2.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="_440_80R28_Links" clipDistance="1000" nodeId="10">
      <Shape shapeId="1" name="shape" scale="0.73 0.872 0.872" clipDistance="1000" nodeId="11" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="12" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistancesParameter="0.4" decayRate="4" range="500"/>
  </Scene>

</i3D>
